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fxphd - DOP210 - DSLR Cinematography
fxphd - DOP210 - DSLR CinematographyEnglish | AVC1 960x540 23.976 fps | AAC 48 Kbps 44.1 KHz | 3.52 GBGenre: eLearningEvery day more and more productions are exploring the use of high end DLSR for HD video. Stu Maschwitz rejoins the team and the guys in Tokyo to give the most comprehensive guide to the new phenomenon of DSLR cinematography.In this course we will cover:
Fxphd - AVD101 Avid for Indie Film
Fxphd - AVD101 Avid for Indie Film 711 MBIn this course, we cover the new Avid Media Composer 3 software, available on both Mac and Windows platforms, with a focus on Independent filmmaking and new media projects. In the first few courses, we take you from Final Cut - the standard tool for most Independent Filmmakers - into Avid - the standard in Hollywood. We will focus on the similarities and differences, with many, many examples.
FXPHD - BKD210 – Visual Effects Supervisors
FXPHD - BKD210 – Visual Effects SupervisorsEnglish | AVC1 1152x720 | AAC 64 Kbps | 2.42 GBThis term, to mark our 10th Background Fundamentals, we’ve got a blockbuster in store for fxphd members. Throughout the term, we’ll look at what it means to be a Visual Effects Supervisor. What are the pressures, the roles and how do you manage a large Hollywood film?
FXPHD - C4D202 + C4D203 - Cinema4D and After Effects in Production I + II
FXPHD - C4D202 + C4D203 - Cinema4D and After Effects in Production I + II 938 MB + 863 MB | work files incl
FxPhd - AFX213 - After Effects Broadcast Design with Red Giant - Jan 2011
FxPhd - AFX213 - After Effects Broadcast Design with Red Giant - Jan 2011English | AVC1 1152x720 | AAC 64 Kbps |Work files incl 1.72 GBGenre: eLearningWe're excited to have a new After Effects course lead by a familiar name in the motion graphics industry, designer Harry Frank. This practical, software-based course will focus on creating a professional broadcast graphics package from scratch. Harry has done numerous high-profile national broadcast packages over the year for networks such as NBC, ABC, Fox, and G4TV. One of the strengths of After Effects is its plug in architecture and offerings such as Trapcode Particular, Form, and Lux are workhorses of mograph artists. Over the ten weeks, After Effects will be at the center of the course in conjunction with these and other plug ins from Red Giant Software.Classes:
FXPHD - BKD204 - Background Fundamentals
FXPHD - BKD204 - Background Fundamentals  work files incl | 4.33 GBWe wanted to lay out the game ahead in more detail than we ever have before – since people have asked for a tad more of an idea of the direction and focus of the future Background Fundaments. Based upon feedback from students, this new term and the following term’s Background Fundamentals will concentrate on the visual effects knowledge and tasks that artists run into on a daily basis – focused on method and theory not individual applications.
fxphd - RED101 - Introduction to RED Workflow
fxphd - RED101 - Introduction to RED Workflow Proj files incl | 2.07 GBThis course is designed to give you everything you need to know to post a RED project. This course will not be on camera operation other than how it affects on set monitoring and workflow. The course will build from the basics of RED to the more advanced scripting and also cover briefly the new Scarlet camera and how it will fit into the Red landscape. All modules such as RedCine and Red Alert will be completely revised from previous courses, to accommodate the latest releases of that software. By Professor Mike Seymour.Classes:
Fxphd - MRY201 - Production Rendering Techniques with Mental Ray
Fxphd - MRY201 - Production Rendering Techniques with Mental RayEnglish | AVC1 1152x720 | AAC 64 Kbps | 2.05 GBGenre: eLearningThis course will teach techniques and concepts for rendering realistic, physically based CG elements in a visual effects context (i.e. for integration into live action shots). As it is a hands-on course in using Mental Ray to do these things, it will start with a fundamental treatment of everything from light and pixels through to cameras, response curves and compositing, as well as "learning to see". The course will be performed using the 3ds Max application, but most things apply to Maya and Softimage as well.
FXPHD - FCP213: Techniques and Creative Editing
FXPHD - FCP213: Techniques and Creative Editing~ 10x30 min | Video: AVC (.mov) x264 229kbs 1152*720 | Audio: AAC 64kbs 2ch Genre: eLearning | Language: English 767 mB | project files inclTaught by Enzo Tedeschi FCP213 will take you through some of the basics and some of the intricacies of Final Cut Pro. As with any other post-production tool true value comes from its proper use within a well-designed workflow. So in addition to a bit of "what does this button do" Enzo will more importantly be talking about Final Cut Pro's place within the larger context of a production as well as more creative editing techniques for storytelling. While this course will slightly touch on items covered in our other FCP offerings with a new prof comes new and interesting perspectives. Tedeschi is an Editor whose ten-year body of work covers drama documentary television series and commercials.CONTENTS:
Fxphd - Mya 206 -Maya Animation & Compositing : Red Dwarf
Fxphd - Mya 206 -Maya Animation & Compositing : Red Dwarfproject files | .mov | 2.37 GbLong time fxphd professor Matt Leonard dives into production with his new course covering work he did for Red Dwarf: Back to Earth. Leonard is our leadMaya professor, but he is also an adept compositor who uses tools such as Nuke and Fusion. For this course, he'll be walking through the entire productionprocess of his work on the show -- from pre-production to on-set to the final composite. He'll cover all the angles of delivering great animation and a realisticcomposite in this hard core hands-on course.More details to come about the course once the mini-series airs in the UK the weekend of April 11th.Professor: Matt Leonard (mattdleonard)
FXPhd – MTH101 – Mathematics For Visual Effects & Design
FXPhd – MTH101 – Mathematics For Visual Effects & Design10xDVDRip | AVI / XviD, 793 kb/s | 960×540 | ~10×30 min | English: AAC, 48 kb/s (2 ch) | 2.34 GBThis course aims to provide a basis for Maths for the Artist that says “If I’d known Maths would have been central to effects and animation I would have paid attention in school!” Mike Seymour works through the major areas of maths that are useful to understand for visual effects and animation. This really is a maths course, teaching you both actual maths and the principles of areas of maths in more advanced areas. The aim is to equip you with the tools you need and to demystify the jargon – so you can understand the principles and approaches we use maths for everyday in production and post.Course Lecture Titles:
FXPHD -DCT101– Digital Color Theory
FXPHD -DCT101– Digital Color Theory 498 mbTaught by Vancouver-based colorist Lorne Miess, Digital Colour Theory introduces you to the fundamentals of light and colour when applied to film and television industries. Understanding how to make your images look as photorealistic as possible is the premise for this course. Standard theories of additive and subtractive colour models will be discussed with examples from various media and software packages such as Final Cut Pro and Photoshop.
FXPHD - PHT202 - Digital Photography for VFX
FXPHD - PHT202 - Digital Photography for VFXAll files incl. | 2.75 GB | recovery record incl.fxphd.com/courseInfo.php#PHT202We are joined by Steve Anderson who will focus on photography for VFX artists. The course will cover generating textures, HDR, shooting for matte paintings, timelaspe, how to photography normal mattes, and much more. This terms focus is really on specialist photography and showing how a DSLR can be the number one tool for a VFX supervisor on set. If you do on set work and provide assets to other members of your team this course will show you a number of ways to provide better material and speed up both workflows and render times on larger projects.Steve is a highly award visual effects supervisor with a very strong 3D background. Many of the classes will be relevant to people with 3D skills, as well as 2D. Steve is also a very accomplished stills photographer in his own right.Professor: Steven Anderson (steveanderson)
fxphd - MSV101 - Introduction To Massive
fxphd - MSV101 - Introduction To Massive Full DVD | 652Mbits course, from Geoff Tobin in a scholarly manner, the introduction of nuclear terms aims itself such as Fuzzy Logic and like it at the creation of a AI brain for solid agent at an introduction to the inner feelings of the massifs of reason at to give. In order to show to develop each individual aspects of massifs we a vehicle and show means, how a simple traffic simulation can be provided. Substantial one is " the artificial lives quantity of simulation software for the master of the rings; -
FxPhd - C4D204 MoGraph and More
FxPhd - C4D204 MoGraph and MoreMOV | 960x720 | AC3 192 Kbps | Project files | English | 903 MbThe recent 11.5 release of Cinema4D included many improvements to the MoGraph module, bumping it up to version 2.0. This course with popular fxphd professor Tim Clapham focuses on many of the new features in the 11.5 software, which will be available to fxphd members on the VPN.
FxPhd - NUK102 - Introduction to Nuke
FxPhd - NUK102 - Introduction to Nuke Full DVD | 3.34 GbDevereaux has worked at Digital Domain, ILM, RhinoFX and other facilities as a freelance artist, working on films such as Transformers, Fantastic Four: Rise of the Silver Surfer, I, Robot, Star Trek: Nemesis, and others. If you've viewed the Foundry DVDs, this course will cover the software in much more detail and is a great next step in learning the software.Professor: Sean Devereaux (filmsoup)10 Classes:
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FxPhd - Nuk101 - Introduction to Nuke
FxPhd - Nuk101 - Introduction to Nuke Full DVD | 1.71 GbDevereaux has worked at Digital Domain, ILM, RhinoFX and other facilities as a freelance artist, working on films such as Transformers, Fantastic Four: Rise of the Silver Surfer, I, Robot, Star Trek: Nemesis, and others. If you've viewed the Foundry DVDs, this course will cover the software in much more detail and is a great next step in learning the software.10 Classes:
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Fxphd - Maya211: Maya Rendering and Lighting
Fxphd - Maya211: Maya Rendering and LightingEnglish | H264 1152x720 | MP3 48 Kbps | 1.41 GBMatt Leonard has been signed up again to lead a new Maya course... this one based upon popular requests from fxphd postgrads. Maya2008 will be provided for non-commercial use on the fxphd VPN, and with this comes the new mental ray 3.6 Core. It fits in brilliantly with the planned content this term.Leonard has worked in the animation and visual effects industry for over sixteen years producing state-of-the-art work for feature films, broadcast and commercials in the UK and US markets. He has set up and run animation divisions in five companies, overseen animators and compositors, worked as a CG Supervisor on various projects and has overseen live-action shoots.Classes:
FXPHD drw 201 – Character Drawing and Development
FXPHD drw 201 – Character Drawing and DevelopmentWork files incl | 163 mbOur drawing class this term focuses on character design and development, taught by Siju Thomas. Thomas is a talented artist who specializes in creating characters — beginning with traditional skeletal, muscular, and skin sketches and then taking them to 3D modeling.
FXphd - Foundry Furnace Training
FXphd - Foundry Furnace TrainingEnglish | ISO | DVD 720 x 480 | AC3 192 Kbps | 1.37 GBFurnace is one of the most widely used professional image processing plugins. While other plugins have provided visual eye candy, The Foundry has produced the world leading serious optical flow and global motion estimation software. This term, in place of flame, we are presenting a Furnace course complete with the use of a license for either flame or Shake.Furnace is a collection of plug-in tools to help film compositors correct common problems. It is the culmination of over seven years research into motion estimation and has been developed in close conjuction with film effects houses in London. The plug-ins include motion vector retiming, wire removal, clean plating, grain tools, texture tools and plug-ins to correct camera shake and non-uniform luma flickering.
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